This was the biggest project I had been part of spanning the entirety of an academic year. Our programming team was somewhat smaller thus had a bigger focus on making a base for others to work of easier, this included a heavy focus on tools for other developers.
This project has been one of the longest running projects I have been part of. Focusing on helping out in many different ways during the course of the days. This has allowed me to explore many new aspects which I have not been able to work with before.
This project at the time was the biggest team I had been part of, although our programming team within the team was extremely limited. I focused on working closely with the design team to make systems which could be used to get our project closer to its vision.
Along with our other programmer I worked on the event system for our dialogue that drove the game. I focused in making the interactions from designers into the base system, allowing for new dialogues and events to be added much more easily.